Tytuł pozycji:
3-D surface reconstruction by the means of evolutionary algorithms
In the paper we propose a new method for an isosurface construction from unorganized points in 3-D. The aim is to combine evolutionary algorithms with a recursive subdivision scheme. the algorithm starts from a base population where each individual represents an N-level surface approximation of an input object. next the population is evaluated and an offspring generation is created with a denser subdivision of surface. The method is illustrated by a set of samples.