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In reviewing the latest Situation Rooms project by Rimini Protokoll (Ruhrtriennale 2013, Jahrhunderthalle Bochum, premiere: 23.08.2013), the author gives a detailed description of the viewer's route through the Situation Rooms of the title. At the same time, he stresses the paradoxical elimination of interaction between viewers through the "participation" mode the artists have created. Kołsut speaks of the similarity of the project to the mechanisms used in RPG games and LARP sessions. He calls attention to the function of the cameras and tablets as carriers of the participant's new identity.